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Chikigai:
Yes. The realm appears to be created from the host/port the client connects to, not from something the server reports. Which makes sense considering reverse proxies etc.
The realm string you specify is used as the key in a map, and the realm string SVNKit builds is used for the lookup of the credential to use in said map. (At least that's how it works for my first patch which I still believe to use correct)
I found out after I asked for it that this is quite obvious in the code.
Thanks for letting me know, now I can revert the change.
It really appears to me that any failures with this particular exception are user error (wrong realm names).