![]() |
|
|
|
|
Issue Type:
|
Bug
|
|
Affects Versions:
|
current |
|
Assignee:
|
lacostej
|
|
Components:
|
unity3d-plugin |
|
Created:
|
17/May/14 12:26 AM
|
|
Description:
|
In version 0.6 of the unity3d plugin there's an issue where Unity compilation errors don't seem to be caught in certain situations. In a recent build we had the following error text but the build was marked as a success:
Compilation failed: 1 error(s), 0 warnings
----CompilerOutput:-stderr---------
...removed...
----EndCompilerOutput--------------
- Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
...removed...
Error building Player because scripts had compiler errors
|
|
Environment:
|
osx
|
|
Project:
|
Jenkins
|
|
Priority:
|
Blocker
|
|
Reporter:
|
Aaron Kunkle
|
|
|
|
This message is automatically generated by JIRA.
If you think it was sent incorrectly, please contact your JIRA administrators.
For more information on JIRA, see: http://www.atlassian.com/software/jira
|
--
You received this message because you are subscribed to the Google Groups "Jenkins Issues" group.
To unsubscribe from this group and stop receiving emails from it, send an email to
[email protected].
For more options, visit
https://groups.google.com/d/optout.