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I think I may have found a reasonable workaround. Before running the build step, I simply set P4USER to the proper user and P4CLIENT to $P4_CLIENT; then perform a p4 login. I use the mask passwords plugin to ensure that the Perforce user's password is not exposed. I'm not really a fan of having to place the same password in two places though. You may also need to set P4PORT (depending on how the node the build runs on is configured).