If multiple jobs try to use the same existing named emulator on the same slave, only one build can use the emulator at at time, blocking the other builds.

If two jobs have the same emulator properties, the same will happen.

What do your 10 jobs look like? Are they 10 separate Jenkins jobs, or are you trying to run multiple builds of the same job? Do they all have completely unique OS/density/resolution/locale/ABI?

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