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Any luck or fixes for this have the exact same issue it hangs on this error message:
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 523.
Total: 2.699615 ms (FindLiveObjects: 0.131413 ms CreateObjectMapping: 0.026965 ms MarkObjects: 2.520755 ms DeleteObjects: 0.017749 ms)
Symbol file LoadedFromMemory doesn't match image C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll
Symbol file C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll.mdb doesn't match image C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll
Symbol file LoadedFromMemory doesn't match image C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll
Symbol file C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll.mdb doesn't match image C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll
Symbol file LoadedFromMemory doesn't match image C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll
Symbol file C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll.mdb doesn't match image C:\Program Files\Unity\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll
I added the
MONO_SDB_ENV_OPTIONS=address=127.0.0.1:40904
to the player options in the editor and it stopped giving me the debugger agent error but now it just hangs.