> > If i need to setState for all Doors how can I do that??
> >
>
> Just write a rule that matches all doors and set the state to closed.
> (defrule allClosed
> (Door (OBJECT ?door))
> =>
> (?door setState "closed")
> )
>
> Or use a def query...
>
Excuse me,but does the above rule mean that each instance of door
will be set to closed???
So, If I would like to set the state in a specific door named Door1 then
is it correct the following rule?
(defrule allClosed
(Door (OBJECT ?door) (door == "Door1) )
=>
(?door setState "closed") )
thanks a lot for your replies so far!
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