Hi guys, This is my first project with Jetty, so please pardon any newb-ness.
I'm developing a server that will receive a live data stream from a socket, translate said data into a pretty JSON format and then push the JSON out to a sizable number of clients connected to a WebSocketServlet. I'll have one or more threads accepting the data from the non-Jetty TCP server, then pushing the data to the WebSocket clients via a call to Jetty's WebSocketConnection.sendMessage(). I'm guessing I should I consider creating my own thread pool to handle the multiple sendMessage() calls to the clients, as it doesn't appear that sendMessage() is non-blocking and thus a misbehaving or poorly performing call to sendMessage() could affect QOS of the outgoing streams to the other clients. Is this correct? Or does Jetty use a thread pool under the hood when sendMessage() is called? Thanks! Jeremy
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