Hi guys,

This is my first project with Jetty, so please pardon any newb-ness.

I'm developing a server that will receive a live data stream from a socket, 
translate said data into a pretty JSON format and then push the JSON out to a 
sizable number of clients connected to a WebSocketServlet.

I'll have one or more threads accepting the data from the non-Jetty TCP server, 
then pushing the data to the WebSocket clients via a call to Jetty's 
WebSocketConnection.sendMessage().  I'm guessing I should I consider creating 
my own thread pool to handle the multiple sendMessage() calls to the clients, 
as it doesn't appear that sendMessage() is non-blocking and thus a misbehaving 
or poorly performing call to sendMessage() could affect QOS of the outgoing 
streams to the other clients.  Is this correct?  Or does Jetty use a thread 
pool under the hood when sendMessage() is called?

Thanks!
Jeremy

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