[
https://issues.apache.org/jira/browse/ARROW-17668?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
]
Jin Shang updated ARROW-17668:
------------------------------
Description:
h2. Background
My team uses an expression computation library for our C++ feature engineering
pipeline. We currently use [Exprtk|https://github.com/ArashPartow/exprtk]. We
recently tried out Gandiva and wrote some benchmarks. We discovered that
Gandiva is several times faster than Exprtk in our use cases. Therefore we
decided to switch to Gandiva for computing expressions.
h2. Objective
As of current, due to its lack of a frontend, we need to manually construct an
AST to use Gandiva. This is inconvenient and requires extra learning costs. We
also want to enable our ML engineers to dynamically create/update an expression
with runtime hot-loaded configs without restarting our server. This is
currently impossible with Gandiva because the Expression tree is statically
created with C++ and must be compiled in the server binary.
Therefore, we would like to implement a parser frontend for Gandiva, so that
Gandiva becomes a standalone complete expression compiler and evaluator, and a
drop-in replacement for the existing libraries like
[Exprtk|https://github.com/ArashPartow/exprtk] and
[TinyExpr|https://github.com/codeplea/tinyexpr]. The goal is to enable the
following functionality:
{{}}
{code:java}
// Create schema for gandiva
auto field_x = arrow::field("x", arrow::uint64());
auto field_y = arrow::field("y", arrow::float64());
auto field_z = arrow::field("z", arrow::boolean());
auto schema = arrow::schema({field_x, field_y, field_z});
/** BEGIN CHANGE **/
// Use the Parser to generate a NodePtr
std::string expr_str = "if(z, castFloat8(x), y * 1000.0)";
auto parser = gandiva::Parser(schema);
gandiva::NodePtr root_node;
auto status = parser.Parse(expr_str, &root_node);
/** END CHANGE **/
// The rest is normal usage of Gandiva projector
auto expr_ptr = std::make_shared<gandiva::Expression>(root_node, result_field);
std::shared_ptr<gandiva::Projector> projector;
auto status = gandiva::Projector::Make(schema, {expr_ptr}, &projector);
auto in_batch = arrow::RecordBatch::Make(schema, size, input_arr);
auto* pool = arrow::default_memory_pool();
arrow::ArrayVector outputs;
auto status = projector->Evaluate(*in_batch, pool, &outputs);{code}
{{ }}
The code block enclosed by “BEGIN CHANGE” and “END CHANGE” is the proposed
usage of the parser. It offers two benefits:
# It’s more intuitive to write math expressions compared to constructing
trees, thus easier to use.
# It allows dynamically adding new expressions or and changing existing ones
with a runtime hot-loaded config file without restarting our server.
h2. Syntax
The goal is to design a succinct and intuitive grammar for both schema and
Gandiva expressions. We will need a corresponding grammar for each Node type in
Gandiva.
* Literals: We find Rust’s literal
representation([https://doc.rust-lang.org/rust-by-example/types/literals.html])
very intuitive. We’ll support suffixes such as {{{}i32{}}}, {{{}u64{}}},
{{f32}} to denote a literal node’s type. The types of unsuffixed literals are
inferred by their usage. Otherwise, the default type for integers is {{int32}}
and {{float32}} for floating points. String and binary literals are wrapped
with single or double quotes. Decimal128 literals will not be supported in the
first version.
* Fields: Just their names as defined in the schema. To avoid conflicts with
other node types, field names must start with alphabetical letters.
* Functions: {{{}<function_name>(<param1>, <param2>, ...){}}}. For functions
with multiple overloads, their return type is inferred from input types. For
commonly used functions, we would also like to support infix forms. They
include:
** Comparisons: equal(==), not equal(!=), greater than(>), greater than or
equal to(>=), less than(<), less than or equal to(<=)
** Arithmetics: add(+), subtract(-), multiply(*), divide(/), modulo(%),
power(^), bitwise and(&), bitwise or(|), bitwise xor(^), bitwise not(~)
Function aliases with spaces in their names won’t be supported such as “is not
false” are not supported.
* Ifs: We would like to support two grammars for if expressions:
** {{if(<cond>, <then>, <else>)}} for its simplicity and functional feel;
** {{if(<cond>) \{ <then> } else \{ <else> }}} since it’s the C++ {{if}}
grammar and has better formatting for complex expressions.
* Booleans: We would like to support both {{&& ||}} and {{and or}} keywords
the same as C++.
* InExpressions: {{<eval> in (<member1>, <member2>, ...)}} . Its type is also
inferred.
The grammar can be roughly represented as:
{{}}
{code:java}
// Create schema for gandiva
auto field_x = arrow::field("x", arrow::uint64());
auto field_y = arrow::field("y", arrow::float64());
auto field_z = arrow::field("z", arrow::boolean());
auto schema = arrow::schema({field_x, field_y, field_z});
/** BEGIN CHANGE **/
// Use the Parser to generate a NodePtr
std::string expr_str = "if(z, castFloat8(x), y * 1000.0)";
auto parser = gandiva::Parser(schema);
gandiva::NodePtr root_node;
auto status = parser.Parse(expr_str, &root_node);
/** END CHANGE **/
// The rest is normal usage of Gandiva projector
auto expr_ptr = std::make_shared<gandiva::Expression>(root_node, result_field);
std::shared_ptr<gandiva::Projector> projector;
auto status = gandiva::Projector::Make(schema, {expr_ptr}, &projector);
auto in_batch = arrow::RecordBatch::Make(schema, size, input_arr);
auto* pool = arrow::default_memory_pool();
arrow::ArrayVector outputs;
auto status = projector->Evaluate(*in_batch, pool, &outputs);{code}
{{ }}
lower cases are non-terminals and upper cases are tokens.
h2. Implementation
h3. Lexing and Parsing
We would like to use flex and bison for lexing and parsing. They have several
advantages compared to other options like Antlr4 and Boost::Spirit.
# They are the most classical and popular parsing library in the cpp world.
# They allow us to precompile the parser codes and have no runtime
dependencies.
Flex&bison takes a string and outputs a {{gandiva::node}} tree. The tree may
contain untyped nodes, e.g., unsuffixed literals and functions.
h3. Type Inference
We’ll have a TypeInferenceVisitor class that inherits node visitor,
implementing a 2-pass DFS algorithm to do type inference. In each pass, the
visitor tries to infer current node’s and its children’s types from currently
available info:
If it’s a non-leaf node such as {{function}} ,{{{}if{}}} ,{{{}boolean{}}}:
# First visit each child: let them infer their own types as much as they can.
# Create a {{SignaturePattern}} based on currently known types. The pattern
includes the current node’s type and children’s types. The types can be
{{nullptr}} meaning the type is currently unknown. For example, the
{{SignaturePattern}} for {{func(x: u64, 5: untyped)}} will be {{(u64,
nullptr)—>nullptr.}}
# Get all available signatures of the current node. For {{{}function{}}}s,
it’s the signatures registered at the function registry. For {{{}if{}}}, it’s
{{(bool, <type>, <type>)—><type>}} for any type etc.
# Try to match each signature with the current pattern {{SignaturePattern}}
## If no one matches, it’s a type error.
## If only one matches, it’s the matched signature. We then update current
node’s and their children’s types based on this signature.
## If more than one matches, we extract a common pattern from the set of
matched signatures. For example, {{(nullptr, nullptr)—>bool}} can be extracted
from {{(double, double)—>bool}} and {{(int32, int32)—>bool}} . We then update
types based on this common pattern.
If it’s a leaf node, just update its value if its type is set by its parent. We
need to do this because untyped literals’ values are saved in a generic
container.
We run this procedure 2 times, with the second pass a bit different. In the
second pass, if a literal node is still untyped, give it a default type
({{{}int32{}}} for ints and {{float32}} for floats).
# The first pass is bottom up propagation of types. A parent’s type is
inferred from its children.
# The second pass is both:
## top down propagation of first pass’ info. Once a parent’s type is known in
the first pass, it may set it’s children’s type
## bottom up of default literal types. A literal is given a default type.
In the second pass, since all leaf nodes’ types are known. The types of all
nodes are guaranteed to be inferred.
h3. Proof of correctness
I have a proof of correctness of this inference procedure in mind, but it’s too
long to be written down here. (Fermat did it too :)) But the correctness is
based on these two facts:
# There are no overloads that differ only on their return types. E.g. there
are no {{func := (int32, int32)-->int32}} and {{func := (int32,
int32)-->double}} in the Gandiva registry. Therefore we can always know a
function’s type if its children’s types are known.
# There are no overloads that accept only non-default numeric types. For
example, if there is a {{func := (int16, int16)-->int16}} and {{{}func :=
(int64, int64)-->int64{}}}, but no {{{}func := (int32, int32)-->int32{}}}, then
the inference procedure will fail on expression {{func(1, 2)}} because it
cannot tell the types of {{1}} and {{{}2{}}}, and giving them default types
won't work.
h2. Prototype and Examples
I’ve already written a mostly working prototype of the parser and type
inference visitor and unit tests for them. They are on the branch
[https://github.com/js8544/arrow/tree/jinshang/gandiva/type_inference].
You can checkout the diffs here:
[https://github.com/apache/arrow/compare/master...js8544:arrow:jinshang/gandiva/type_inference]
The main files are:
# cpp/src/gandiva/grammar.yy: grammar rules for Bison.
# cpp/src/gandiva/lex.ll: lex rules for Flex.
# cpp/src/gandiva/typeinference.h/cc: type inference procedure.
# cpp/src/gandiva/parser.cc: the driver class that combines the three
components.
# cpp/src/gandiva/parser_test.cc: unit tests containing examples of the
proposed syntax and the result expression trees the parser generates. You can
run the tests by running {{cmake .. --preset=ninja-debug-gandiva}} and
{{{}ninja test-gandiva-tests{}}}.
Any suggestion/question is appreciated!
was:
This issue is a feature proposal to add a parser frontend for Gandiva.
h2. Background
My team uses an expression computation library for our C++ feature engineering
pipeline. We currently use [Exprtk]([https://github.com/ArashPartow/exprtk]).
We recently tried out Gandiva and wrote some benchmarks. We discovered that
Gandiva is several times faster than Exprtk in our use cases. Therefore we
decided to switch to Gandiva for computing expressions.
h2. Objective
As of current, due to its lack of a frontend, we need to manually construct an
AST to use Gandiva. This is inconvenient and requires extra learning cost. We
would like to implement a parser frontend for Gandiva, so that Gandiva becomes
a standalone complete expression compiler and evaluator, and a drop-in
replacement for the existing libraries like like
[Exprtk]([https://github.com/ArashPartow/exprtk]) and
[TinyExpr]([https://github.com/codeplea/tinyexpr]). The goal is to enable the
following functionality:
{code:cpp}
// Create schema for gandiva
auto field_x = arrow::field(x, arrow::int32());
auto field_y = arrow::field(y, arrow::float64());
auto field_z = arrow::field(z, arrow::boolean());
auto schema = arrow::scehma({field_x, field_y, field_z});
// Use the Parser to generate an ExpressionPtr
std::string expr_str = "if(z, castFloat8(x), y * 1000.0)";
auto parser = gandiva::Parser();
std::shared_ptr<gandiva::ExpressionPtr> expr_ptr;
auto status = parser.Parse(schema, expr_str, &expr_ptr);
// The rest is normal usage of Gandiva projector
std::shared_ptr<gandiva::Projector> projector;
auto status = gandiva::Projector::Make(schema, {expr_ptr}, &projector);
auto in_batch = arrow::RecordBatch::Make(schema, size, input_arr);
auto* pool = arrow::default_memory_pool();
arrow::ArrayVector outputs;
auto status = projector->Evaluate(*in_batch, pool, &outputs);
{code}
h2. Syntax
The goal is to design a succinct and intuitive grammar for both schema and
Gandiva expressions. We will need a corresponding grammar for each Node type in
Gandiva.
- Literals: We find Rust’s literal
representation([https://doc.rust-lang.org/rust-by-example/types/literals.html]([https://doc.rust-lang.org/rust-by-example/types/literals.html]))
very intuitive. We’ll support suffix such as `i32`, `u64`, `f32` to denote a
literal’s type. The types of unsuffixed literals are inferred by their usage.
Otherwise, the default type for integers is `int32` and `float32` for floating
points. String and binary literals are wrapped with single or double quotes.
Decimal128 literals will not be supported in the first version.
- Fields: Just their names as defined in the schema. To avoid conflicts with
other node types, field names must start with alphabetical letters.
- Functions: `<function_name>(<param1>, <param2>, ...)`. For functions with
multiple overloads, their return type is inferred from input types. For
commonly used functions, we would also like to support infix forms. They
include:
- Comparisons: equal(==), not equal(!=), greater than(>), greater than or
equal to(>=), less than(<), less than or equal to(<=)
- Arithmetics: add( +), substract( -), multiply( *), divide( /), modulo(%),
power({^}), bitwise and(&), bitwise or(|), bitwise xor({^}), bitwise not(~)
Function alias with spaces in their names won’t be supported such as “is
not false” are not supported.
- If: We could like to support two grammars for if expressions:
- `if(<cond>, <then>, <else>)` for its simplicity and functional feel;
- `if(<cond>) \{ <then> } else \{ <else> }` since it’s the C++ `if` grammar
and has better formatting for complex expressions.
- Boolean: We would like to support both `&& ||` and `and or` keywords same as
C++.
- InExpression: `<eval> in (<member1>, <member2>, ...)` . Its type is also
inferred.
The grammar can be roughly represented as:
{code:cpp}
exp := literal | field | function | if | boolean | inexpression
literal := INT_LITERAL | INT_LITERAL_SUFFIX | FLOAT_LITERAL |
FLOAT_LITERAL_SUFFIX | "-" literal
field := IDENTIFIER
function := IDENTIFIER(arguments) | infixfunc
infixfunc := exp "+" exp | exp "-" exp | ...
arguments := exp | argument "," exp
if := IF "(" exp "," exp "," exp ")" | "if" "(" exp ")" "{" exp "}" ELSE "{"
exp "}"
boolean := and_boolean | or_boolean
and_boolean := exp AND exp | exp "&&" exp
or_boolean := exp OR exp | exp "||" exp
inexpression := exp IN "(" arguments ")"{code}
lower cases are non-terminals and upper cases are tokens.
h2. Implementation
h3. Lexing and Parsing
We would like to use flex and bison for lexing and parsing. They have several
advantages compared to other options like Antlr4 and Boost::Spirit.
# They are the most classical and popular parsing library in the cpp world.
# They allow us to precompile the parser codes and have no runtime
dependencies.
Flex&bison takes a string and outputs a `gandiva::node` tree. The tree may
contain untyped nodes, e.g., unsuffixed literals and functions.
h3. Type Inference
We’ll have a TypeInference class that inherits node visitor, implementing a
simple DFS algorithm to do type inference.
For functions,
# Get all available signatures of this function from the function registry.
# Find all candidate signatures that match the current known argument and
return type.
## If none of them matches, there is a type error.
## If only one matches, this is the signature. From the signature we also know
the type of each argument. Visit each argument node carrying their return type.
## If more than one matches, visit each argument node first. Then we do
matching again. It is guaranteed to have zero or one matches because no
function has overloads that differ only on their return types, because at this
point each argument’s type is known (because untyped literals are given default
types upon visit, see below).
### EDIT: After this process, we need to revisit each arg node again. Consider
the example expression "add(add(x, 1), add(2, 3))" where x is a u64 field,
after the first traversal we know that add(x,1) is of type u64 and thus the
whole expression is of type u64. We need to carry this info to add(2,3),
otherwise the node's type is still unknown.
The process is similar for `if`, `boolean`and `in expression` , only their
“signatures” are manually constructed. For example `if` has `(bool, <type>,
<type>)–> <type>`and `boolean` has `(bool, bool)–>bool`.
For untyped literals,
# If a type is passed from its parent, the type is known.
# Otherwise set it to the default type.
Any feedback is appreciated.
> [C++][Gandiva] Add parser frontend for Gandiva
> ----------------------------------------------
>
> Key: ARROW-17668
> URL: https://issues.apache.org/jira/browse/ARROW-17668
> Project: Apache Arrow
> Issue Type: New Feature
> Components: C++ - Gandiva
> Reporter: Jin Shang
> Assignee: Jin Shang
> Priority: Minor
>
> h2. Background
> My team uses an expression computation library for our C++ feature
> engineering pipeline. We currently use
> [Exprtk|https://github.com/ArashPartow/exprtk]. We recently tried out Gandiva
> and wrote some benchmarks. We discovered that Gandiva is several times faster
> than Exprtk in our use cases. Therefore we decided to switch to Gandiva for
> computing expressions.
> h2. Objective
> As of current, due to its lack of a frontend, we need to manually construct
> an AST to use Gandiva. This is inconvenient and requires extra learning
> costs. We also want to enable our ML engineers to dynamically create/update
> an expression with runtime hot-loaded configs without restarting our server.
> This is currently impossible with Gandiva because the Expression tree is
> statically created with C++ and must be compiled in the server binary.
> Therefore, we would like to implement a parser frontend for Gandiva, so that
> Gandiva becomes a standalone complete expression compiler and evaluator, and
> a drop-in replacement for the existing libraries like
> [Exprtk|https://github.com/ArashPartow/exprtk] and
> [TinyExpr|https://github.com/codeplea/tinyexpr]. The goal is to enable the
> following functionality:
>
> {{}}
> {code:java}
> // Create schema for gandiva
> auto field_x = arrow::field("x", arrow::uint64());
> auto field_y = arrow::field("y", arrow::float64());
> auto field_z = arrow::field("z", arrow::boolean());
> auto schema = arrow::schema({field_x, field_y, field_z});
> /** BEGIN CHANGE **/
> // Use the Parser to generate a NodePtr
> std::string expr_str = "if(z, castFloat8(x), y * 1000.0)";
> auto parser = gandiva::Parser(schema);
> gandiva::NodePtr root_node;
> auto status = parser.Parse(expr_str, &root_node);
> /** END CHANGE **/
> // The rest is normal usage of Gandiva projector
> auto expr_ptr = std::make_shared<gandiva::Expression>(root_node,
> result_field);
> std::shared_ptr<gandiva::Projector> projector;
> auto status = gandiva::Projector::Make(schema, {expr_ptr}, &projector);
> auto in_batch = arrow::RecordBatch::Make(schema, size, input_arr);
> auto* pool = arrow::default_memory_pool();
> arrow::ArrayVector outputs;
> auto status = projector->Evaluate(*in_batch, pool, &outputs);{code}
> {{ }}
> The code block enclosed by “BEGIN CHANGE” and “END CHANGE” is the proposed
> usage of the parser. It offers two benefits:
> # It’s more intuitive to write math expressions compared to constructing
> trees, thus easier to use.
> # It allows dynamically adding new expressions or and changing existing ones
> with a runtime hot-loaded config file without restarting our server.
> h2. Syntax
> The goal is to design a succinct and intuitive grammar for both schema and
> Gandiva expressions. We will need a corresponding grammar for each Node type
> in Gandiva.
> * Literals: We find Rust’s literal
> representation([https://doc.rust-lang.org/rust-by-example/types/literals.html])
> very intuitive. We’ll support suffixes such as {{{}i32{}}}, {{{}u64{}}},
> {{f32}} to denote a literal node’s type. The types of unsuffixed literals are
> inferred by their usage. Otherwise, the default type for integers is
> {{int32}} and {{float32}} for floating points. String and binary literals are
> wrapped with single or double quotes. Decimal128 literals will not be
> supported in the first version.
> * Fields: Just their names as defined in the schema. To avoid conflicts with
> other node types, field names must start with alphabetical letters.
> * Functions: {{{}<function_name>(<param1>, <param2>, ...){}}}. For functions
> with multiple overloads, their return type is inferred from input types. For
> commonly used functions, we would also like to support infix forms. They
> include:
> ** Comparisons: equal(==), not equal(!=), greater than(>), greater than or
> equal to(>=), less than(<), less than or equal to(<=)
> ** Arithmetics: add(+), subtract(-), multiply(*), divide(/), modulo(%),
> power(^), bitwise and(&), bitwise or(|), bitwise xor(^), bitwise not(~)
> Function aliases with spaces in their names won’t be supported such as “is
> not false” are not supported.
> * Ifs: We would like to support two grammars for if expressions:
> ** {{if(<cond>, <then>, <else>)}} for its simplicity and functional feel;
> ** {{if(<cond>) \{ <then> } else \{ <else> }}} since it’s the C++ {{if}}
> grammar and has better formatting for complex expressions.
> * Booleans: We would like to support both {{&& ||}} and {{and or}} keywords
> the same as C++.
> * InExpressions: {{<eval> in (<member1>, <member2>, ...)}} . Its type is
> also inferred.
> The grammar can be roughly represented as:
>
> {{}}
> {code:java}
> // Create schema for gandiva
> auto field_x = arrow::field("x", arrow::uint64());
> auto field_y = arrow::field("y", arrow::float64());
> auto field_z = arrow::field("z", arrow::boolean());
> auto schema = arrow::schema({field_x, field_y, field_z});
> /** BEGIN CHANGE **/
> // Use the Parser to generate a NodePtr
> std::string expr_str = "if(z, castFloat8(x), y * 1000.0)";
> auto parser = gandiva::Parser(schema);
> gandiva::NodePtr root_node;
> auto status = parser.Parse(expr_str, &root_node);
> /** END CHANGE **/
> // The rest is normal usage of Gandiva projector
> auto expr_ptr = std::make_shared<gandiva::Expression>(root_node,
> result_field);
> std::shared_ptr<gandiva::Projector> projector;
> auto status = gandiva::Projector::Make(schema, {expr_ptr}, &projector);
> auto in_batch = arrow::RecordBatch::Make(schema, size, input_arr);
> auto* pool = arrow::default_memory_pool();
> arrow::ArrayVector outputs;
> auto status = projector->Evaluate(*in_batch, pool, &outputs);{code}
> {{ }}
> lower cases are non-terminals and upper cases are tokens.
> h2. Implementation
> h3. Lexing and Parsing
> We would like to use flex and bison for lexing and parsing. They have several
> advantages compared to other options like Antlr4 and Boost::Spirit.
> # They are the most classical and popular parsing library in the cpp world.
> # They allow us to precompile the parser codes and have no runtime
> dependencies.
> Flex&bison takes a string and outputs a {{gandiva::node}} tree. The tree may
> contain untyped nodes, e.g., unsuffixed literals and functions.
> h3. Type Inference
> We’ll have a TypeInferenceVisitor class that inherits node visitor,
> implementing a 2-pass DFS algorithm to do type inference. In each pass, the
> visitor tries to infer current node’s and its children’s types from currently
> available info:
> If it’s a non-leaf node such as {{function}} ,{{{}if{}}} ,{{{}boolean{}}}:
> # First visit each child: let them infer their own types as much as they can.
> # Create a {{SignaturePattern}} based on currently known types. The pattern
> includes the current node’s type and children’s types. The types can be
> {{nullptr}} meaning the type is currently unknown. For example, the
> {{SignaturePattern}} for {{func(x: u64, 5: untyped)}} will be {{(u64,
> nullptr)—>nullptr.}}
> # Get all available signatures of the current node. For {{{}function{}}}s,
> it’s the signatures registered at the function registry. For {{{}if{}}}, it’s
> {{(bool, <type>, <type>)—><type>}} for any type etc.
> # Try to match each signature with the current pattern {{SignaturePattern}}
> ## If no one matches, it’s a type error.
> ## If only one matches, it’s the matched signature. We then update current
> node’s and their children’s types based on this signature.
> ## If more than one matches, we extract a common pattern from the set of
> matched signatures. For example, {{(nullptr, nullptr)—>bool}} can be
> extracted from {{(double, double)—>bool}} and {{(int32, int32)—>bool}} . We
> then update types based on this common pattern.
> If it’s a leaf node, just update its value if its type is set by its parent.
> We need to do this because untyped literals’ values are saved in a generic
> container.
> We run this procedure 2 times, with the second pass a bit different. In the
> second pass, if a literal node is still untyped, give it a default type
> ({{{}int32{}}} for ints and {{float32}} for floats).
> # The first pass is bottom up propagation of types. A parent’s type is
> inferred from its children.
> # The second pass is both:
> ## top down propagation of first pass’ info. Once a parent’s type is known
> in the first pass, it may set it’s children’s type
> ## bottom up of default literal types. A literal is given a default type.
> In the second pass, since all leaf nodes’ types are known. The types of all
> nodes are guaranteed to be inferred.
> h3. Proof of correctness
> I have a proof of correctness of this inference procedure in mind, but it’s
> too long to be written down here. (Fermat did it too :)) But the correctness
> is based on these two facts:
> # There are no overloads that differ only on their return types. E.g. there
> are no {{func := (int32, int32)-->int32}} and {{func := (int32,
> int32)-->double}} in the Gandiva registry. Therefore we can always know a
> function’s type if its children’s types are known.
> # There are no overloads that accept only non-default numeric types. For
> example, if there is a {{func := (int16, int16)-->int16}} and {{{}func :=
> (int64, int64)-->int64{}}}, but no {{{}func := (int32, int32)-->int32{}}},
> then the inference procedure will fail on expression {{func(1, 2)}} because
> it cannot tell the types of {{1}} and {{{}2{}}}, and giving them default
> types won't work.
> h2. Prototype and Examples
> I’ve already written a mostly working prototype of the parser and type
> inference visitor and unit tests for them. They are on the branch
> [https://github.com/js8544/arrow/tree/jinshang/gandiva/type_inference].
> You can checkout the diffs here:
> [https://github.com/apache/arrow/compare/master...js8544:arrow:jinshang/gandiva/type_inference]
> The main files are:
> # cpp/src/gandiva/grammar.yy: grammar rules for Bison.
> # cpp/src/gandiva/lex.ll: lex rules for Flex.
> # cpp/src/gandiva/typeinference.h/cc: type inference procedure.
> # cpp/src/gandiva/parser.cc: the driver class that combines the three
> components.
> # cpp/src/gandiva/parser_test.cc: unit tests containing examples of the
> proposed syntax and the result expression trees the parser generates. You can
> run the tests by running {{cmake .. --preset=ninja-debug-gandiva}} and
> {{{}ninja test-gandiva-tests{}}}.
> Any suggestion/question is appreciated!
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