Team, I am back from my travels ... you may have seen that I did a few check-ins to cvs.
Part of the good news is that I was able to continue work on the 3D (2.5D) graphics engine. - rendering performance of spheres (atoms) is faster - I did a lot of work on higher-quality rendering of cylinders (bonds). But I am still not satisified with the results. Fabian, I would like to know what performance is like on your slower machine. At this point I am having a hard time maintaining backwards compatibility with the previous (java-based) graphics implementation. I think I have asked these questions before, but I want to ask again: Assuming that performance is not an issue: How important is "boxes" rendering of bonds? How important is "quickdraw" rendering of atoms & bonds? How important is "wireframe" rendering of atoms? How important is "wireframe rotations"? Let me know what you think. Miguel ------------------------------------------------------- This SF.net email is sponsored by: VM Ware With VMware you can run multiple operating systems on a single machine. WITHOUT REBOOTING! Mix Linux / Windows / Novell virtual machines at the same time. Free trial click here: http://www.vmware.com/wl/offer/345/0 _______________________________________________ Jmol-developers mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/jmol-developers
