Yes, that's it. I forgot the "scale" parameter. Probably should read my own documentation.... Ah, but in the process I see there is an undocumented command:

vibration x

where x is the number of seconds to allow for one full vibration cycle.

OK, I'll get that one in there. Buy, hey, that WOW is fun. I say, leave it.

vector scale 1;vector 0.5

is what produces the effect.

Bob


Miguel wrote:

I take that back. It IS reproducible!!! See

http://www.stolaf.edu/people/hansonr/tmp/wow.htm


Doesn't work for me.

But I can see the source code.

You have 'vectors .5' ... just put 'vectors on' or 'vectors 3'

No need to have 'animation on' ... in fact it probably will cause
performance problems.

'vibration on' is what you want.

Maybe what you were looking for was:

'vibration scale .5; vectors scale .5'


Miguel


ps. Gotta fix this.....


Not today :-)



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Robert M. Hanson, [EMAIL PROTECTED], 507-646-3107
Professor of Chemistry, St. Olaf College
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http://www.stolaf.edu/people/hansonr

"Imagination is more important than knowledge."  - Albert Einstein


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