Hi again, in fact I have searched a little more doc on this monitor, and maybe (maybe only) it could be easy to do it.
For what I understand, there may be two possibilities to render 3D stereo images with it : - classic one: use OpenGL and the driver will do the rest. It requires a lot of work - maybe second possibility: in columns with even number, draw pixels for left eye, in columns with odd number drax pixels for right eye If second method works, it may be easy to use. I am just guessing, Miguel what do you think ? Nicolas >De: "Rzepa, Henry" <[EMAIL PROTECTED]> >> >>Can I add to the stereo debate. We have a Sharp LL-151-3D monitor, >>which is driven via an openGL driver. It is classed as an >>"autostereographic" display, requiring NO glasses (active, red/blue >>or other type) and hence suitable for eg student computer rooms etc. Its >>relatively cheap as these things go, and if costs drop further, may >>increasingly >>populate our resources. >> > >I find the idea is interesting, but at first look it will probably require a >lot of work to do it. > >It would mean creating a second 3D engine for Jmol that will use OpenGL >primitives instead of the currently Java2D primitives. >The difference of level of abstraction between the two sets of primitives is >huge: afaik you specify 3D volumes with OpenGL, where you draw pixels in the >current engine. ------------------------------------------------------- SF.Net email is Sponsored by the Better Software Conference & EXPO September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practices Agile & Plan-Driven Development * Managing Projects & Teams * Testing & QA Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf _______________________________________________ Jmol-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/jmol-developers
