Hi again,

in fact I have searched a little more doc on this monitor, and maybe (maybe 
only) it could be easy to do it.

For what I understand, there may be two possibilities to render 3D stereo 
images with it :
- classic one: use OpenGL and the driver will do the rest. It requires a lot of 
work
- maybe second possibility: in columns with even number, draw pixels for left 
eye, in columns with odd number drax pixels for right eye

If second method works, it may be easy to use.
I am just guessing, Miguel what do you think ?

Nicolas

>De: "Rzepa, Henry" <[EMAIL PROTECTED]>
>>
>>Can I add to the stereo debate.  We have a  Sharp LL-151-3D  monitor,
>>which is driven via an  openGL driver.  It is classed as an
>>"autostereographic" display, requiring  NO glasses (active, red/blue
>>or other type)  and hence suitable for eg student computer rooms etc.  Its
>>relatively cheap as these things go, and if costs drop further, may 
>>increasingly
>>populate our resources.
>>
>
>I find the idea is interesting, but at first look it will probably require a 
>lot of work to do it.
>
>It would mean creating a second 3D engine for Jmol that will use OpenGL 
>primitives instead of the currently Java2D primitives.
>The difference of level of abstraction between the two sets of primitives is 
>huge: afaik you specify 3D volumes with OpenGL, where you draw pixels in the 
>current engine.



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