On 3/16/06, Miguel <[EMAIL PROTECTED]> wrote: > > 1) transform, my model into a Jmol model (with org.jmol.viewer.Atom's ?) > > 2) set the model as the current model in Jmol > > 3) repaint > > Anders,
Hi Miguel, Thank you for the quick answer. > > Jmol is designed to do what you want. The JmolModelAdapter defines the API > that you need to use. > Hrm, I think "org.jmol.api.JmolAdapter" is a bit higher-level than what I intended. I had in mind making the appropriate datastructures directly and then painting them. I tried tracing the way through a "open file" in the Jmol GUI to the actual repaint. The way appears to be VERY long - and I got lost along the way. Is this the only way, or can I more directly load and manipulate a structure, and then force a repaint? Thanks Anders > Ask questions on this mailing list ([email protected]) > if you have problems. > > > Miguel > > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting language > that extends applications into web and mobile media. Attend the live webcast > and join the prime developer group breaking into this new coding territory! > http://sel.as-us.falkag.net/sel?cmdlnk&kid0944&bid$1720&dat1642 > _______________________________________________ > Jmol-developers mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/jmol-developers > ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid0944&bid$1720&dat1642 _______________________________________________ Jmol-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/jmol-developers
