right, I was just crafting a reply..... isNeighborVertex() is only called by a public Graphics3D method, which itself is never called, I think.
Nicolas Vervelle wrote: >Nicolas Vervelle wrote: > > >>I just checked the code of Geodesic3D and I think that there are still >>synchronization problems in this class: >>- quadruple() should be synchronized or modified >>- getVertex() should be synchronized or modified >>- isNeighborVertex() should be synchronized or modified >> >>What do you think ? >> >> > >Forget that, they are called only from initialize() :) > > > > >_______________________________________________ >Jmol-developers mailing list >[email protected] >https://lists.sourceforge.net/lists/listinfo/jmol-developers > > _______________________________________________ Jmol-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/jmol-developers
