I have single bonds, background color, and translucency going now! I
will e-mail what I have by next week, so you can correct any awkward
construction I may have thought out :)

Translucency does not look like the Jmol rendering, but that is a good
thing in this case :) Note that, in the rgbf mode, the color of light
passing through a translucent colored object is altered, making it
more 'realistic'.
(explanation again: http://derakon.chainmailstore.com/povtrans.html)

What should be the standard, rgbf or rgbt?
http://www.molmod.com/~schraven/jmoltrans.jpg
http://www.molmod.com/~schraven/rgbt.jpg
http://www.molmod.com/~schraven/rgbf.jpg

(On a later point I will fix light, ambient etc. as far as I can get.)

New points:

# jmol now writes an .ini file with in it just some basic povray stuff
in it. It is not necessary, but good practice to do this, it should be
done :)  What is the best way to write a call to do this?

> cat povtest.ini
Input_File_Name=/home/schra/povtest
Output_to_File=true
Output_File_Type=T
Output_File_Name=/home/schra/jmol.tga
Height=498
Width=804
Antialias=true
Antialias_Threshold=0.1
Display=true
Pause_When_Done=true
Verbose=false

# Historically the PovraySaver put balls at both the ends of a bond.
If I activate that for renderCylinder I have the side effect that for
a bond between two different elements two  balls of both colors  are
put in the middle (invisible if bonds are opaque). I would like to add
a (private?) renderPoint method that can render ... points that are
not of type atom. Is that ok?

# For double bonds, PovraySaver had a rather ingenious scheme! Shall I
translate that to the Exporter class, or else: where can I find the
scheme Jmol uses in the viewer?

# I 'm not very charmed by the ways to steer color TRANSLUCENT , you
can use a scale from 0 to 8, (but not 1)! Well, and integers between
30 and 255 or something,  or decimals... it is rather complex! Is this
for backward compatibility? Or is it possible to change it and stick
to one scheme?

--
Greetings, Pim
http://www.molmod.com

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