Well, I just couldn't stand seeing Jmol models rendered so nicely only 
in POV-Ray.
Two new Jmol options include:

antialiasDisplay  = true # default false
antialiasImages  = false # default true

"Antialiasing" is a technique that allows for much nicer edges and 
accounts for a lot of why POV-Ray looks so nice relative to Jmol. 
Antialiasing requires 2.5 times the memory as simple rendering, and it's 
a bit slow. Miguel had included the core functions, but it was never 
implemented.

I've implemented antialiasing now in Jmol. I'm not totally satisfied, 
and there may be bugs particularly in relation to text. This is because 
text (and perhaps a few other things) are calculated based on pixel 
size, not molecular coordinates. I think I found all occasions of this, 
but it was difficult, and some problems may arise, even without 
antialiasing enabled.

The only aspect this will affect by default should be image writing, 
which I have now set to be antialiased by default. If you want the old 
way, you should

  set antialiasImages false

If you want to see nice but slower rendering, try

  set antialiasDisplay true





-- 
Robert M. Hanson
Professor of Chemistry
St. Olaf College
Northfield, MN
http://www.stolaf.edu/people/hansonr


If nature does not answer first what we want,
it is better to take what answer we get. 

-- Josiah Willard Gibbs, Lecture XXX, Monday, February 5, 1900



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