>> I suspect that you will encounter other issues with lighting on very flat
>> triangles and "cracking" in triangulated surfaces. As I understand it,
these are typical problems with graphics engines ... and there was
never
>> much demand for these kinds of things within Jmol.
>
> Java3D seems to handle this kind of thing fine, so I'm sure it can be
done with Jmol too (just that no one's needed/noticed it before).

Agreed.

> I was thinking about implementing a "binary" pmesh (same exact
> format), unless someone's already done that. Also, it'd be nice to read
in a whole bundle of files at once (I'm thinking a .zip file with a
script and all associated resources).

I think that would be fine.

Jmol has support built in for gzip files. Any molecular data file format
can be gzipped and Jmol will automagically unzip it.

gzip was nicer for this application because I was reading a single file.

zip (jar) would be better for sets of files ... although Jmol currently
doesn't have any mechanism to deal with a directory of files. That is, it
wouldn't know which of the files you wanted to *open* and what you would
want to do with the other files.

>>>> I put together a little page for you guys to experiment with. It's at
>>>> http://chemapps.stolaf.edu/jmol/docs/examples-11/math.htm
>>>> Try a few things there; see what you think. The example uses 100,000
quadrilaterals, and it's pretty fast in terms of rendering.
>>>
>>> Awesome!
>>
>> Bob ... that is beautiful!
>
> I've been having trouble connecting to chemapps.stolaf.edu... is it just
me or is anyone else having issues with this?

Uhhh ... I think it is you :)

Miguel






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