OK, I'll definitely look into that. Thank you! Forwarding this to the
Jmol-Developers list. Anyone interested in working on this?
On Sun, Feb 8, 2009 at 4:16 AM, Michail Vidiassov <[email protected]>wrote:
> Dear Prof. Hanson,
>
> just in case you have missed it while searching the Internet:
>
> jReality project has some open Java code to write U3D.
> And yes, meshes can be reused - many balls differet in position, size and
> color can use one common mesh.
> As to text rendering - there are utilities that tesselate font glyphs into
> sets of triangles. That data can be used to create a built-in font for 3D
> text.
>
> A semi-authoritative source of information about U3D is Intel reference C++
> U3D library at https://sourceforge.net/projects/u3d/
>
> On the other hand, http://asymptote.sourceforge.net/ has C code to write
> some subset of the new Adobe 3D format, PRC.
>
> Sincerely, Michail
> PS. found your post while googling around and stopped for a minute
> to add my 0.02 RUR
>
--
Robert M. Hanson
Professor of Chemistry
St. Olaf College
1520 St. Olaf Ave.
Northfield, MN 55057
http://www.stolaf.edu/people/hansonr
phone: 507-786-3107
If nature does not answer first what we want,
it is better to take what answer we get.
-- Josiah Willard Gibbs, Lecture XXX, Monday, February 5, 1900
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