Herbert said:
> I believe most users are used
> to the coordinate system in the manual in which the Y
> axis goes down and the X axis run to the right.  Is there some
> disagreement about that?

I wouldn't say that there is *disagreement* ... but I would say that the
fact that the +Y axis points down was an unfortunate choice.

We have been discussing this on the jmol-users mailing list as a smaller
group prior to bringing it to the broader rasmol list.

I believe that an outsider or newcomer taking a look at this would
naturally assume that the +Y axis points up:
  - effectively all 2D graphs have +Y pointing upwards
  - 3D graphs in math textbooks have the +Y axis pointing
    upwards and the +Z axis coming out of the page
  - OpenGL has the +Y axis pointing up
  - VRML has the +Y axis pointing up

It is true that most computer windowing systems have the increasing Y axis
going down the page. But in my opinion we should insulate the end-users
from this technical artifact.

Our discussion has been whether Jmol should:
  1. maintain RasMol/Chime compatibility and keep +Y
     going down
  2. drop compatibility and make +Y point up
  3. offer a backward-compatibility switch/setting
     in order to support both axis orientations.

In general, those who have voiced opinions on jmol-users have advocated
options 2 or 3.

I was more comfortable having the initial discussion on jmol-users with a
smaller group of people. But, we got 'sidetracked' because of confusion
caused by erroneous Y axis labelling in some version of RasWin ...



Miguel





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