Miguel wrote:
Currently, the pmesh code only supports triangles and quadrilaterals.
I did not see any reason to support polygons any bigger than that ... I
even hesitated before putting in quadrilateral support.
You are defining a plane ... Three non-colinear points are sufficient.
Q: Why do you want to have 5 points?
Most of the time my script generates 4 corners, so it seemed logical to
write a pmesh rectangle.
Or a pentagon when I get 5.
But the more general solution for a script would be to write triangles
only, even if that implies that one has to create a number of partly
overlapping ones to cover the whole area, because the directionality is
not known.
I'll experiment with that.
Hens
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