> OK! Here we go. I have completed a full rewrite of spin/rotate/center. > > I still have a day of testing to do on it, but it's very clean. > > The old "spin x, spin y, spin z, spin on/off" is still there, but > I consider it deprecated. FAR better is a full complement of > INTERNAL and FIXED frame rotations and spinning involving > x, y, z, -x, -y, -z, arbitrary axisangle [x y z], designation > of (atom sets) [x y z] coordinates, and [line1] draw objects > for both fixed and internal spinning and rotating, and designation > of two coordinates or two atom sets or an atom set and a coordinate > for internal coordinate spinning.
Bob, That sounds *excellent*! Miguel ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid0944&bid$1720&dat1642 _______________________________________________ Jmol-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/jmol-users

