This is always a royal pain to get right. Certainly looks like a 
rotation matrix to me.
It's got the right form. My guess is you put the vector on the right and 
multiply as:

x' = m11*x + m12*y + m13*z

across the top row of that matrix. Likewise for y' across the second.

Does that not work?

Bob


Timothy Driscoll wrote:

>hi,
>
>I have two structures that I have aligned using a program called  
>MUSTANG.  the program gives me a 3x3 transformation matrix like this  
>one:
>
>       0.58     0.805     0.125
>      0.521    -0.484     0.703
>      0.626    -0.342      -0.7
>
>
>in order to superimpose my second structure onto the coordinate  
>system of the first, I am told that I should apply this matrix to the  
>xyz coords of the second.  I thought this could be done via a simple  
>matrix multiplication, but apparently not.
>
>can anyone please suggest a reference that deals with this?
>
>  
>
>thank you,
>
>tim
>  
>


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