Oops.... I should read my own notes carefully. Answering my own question:
After defining a frame range, "anim on" resets the range to all models/frames. One must use "anim play", not "anim on" The documentation also says it clearly (why didn't I see it before?): http://chemapps.stolaf.edu/jmol/docs/?ver=11.4#animation animation ON/OFF{default: ON} Turns on or off animation. With animation ON, the frame range is also reset to all frames. (An implicit frame range ALL command is executed. This functionality is for backward compatibility with Chime.) If this resetting is not desired because the frame range has been set, then frame PLAY or frame PLAYREV should be used instead of animation ON. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Jmol-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/jmol-users

