Oops.... I should read my own notes carefully.

Answering my own question:

After defining a frame range, "anim on" resets the range to all 
models/frames. 
One must use "anim play", not "anim on"

The documentation also says it clearly (why didn't I see it before?):
http://chemapps.stolaf.edu/jmol/docs/?ver=11.4#animation

animation ON/OFF{default: ON}

    Turns on or off animation. With animation ON, the frame range is 
also reset to all frames. (An implicit frame range ALL command is 
executed. This functionality is for backward compatibility with 
Chime.) If this resetting is not desired because the frame range has 
been set, then frame PLAY or frame PLAYREV should be used instead of 
animation ON.


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