On Thu, Feb 12, 2009 at 7:28 PM, Robert Hanson <[email protected]> wrote:
> I have added the "AREA" keyword to the isosurface command. No idea how you
> would calculate the volume...

I might be speaking out of ignorance here...but the JVXL code uses a
marching cubes algorithm to characterize the surface...could the code
be adapted to act as an integrator?  "The isosurface contains N
complete cubes of side length L" or something?  It'd necessarily be
approximate (in very much the same sense that a Riemann sum
approximation of an integral is), but it'd be a very quick and easy
first-order approximation if it were possible.

Matt Z.

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