Ah, yes. I was thinking about movies as well. An interesting aspect of this
is the undo/redo capability -- there are two buffers, and you can back up
and "re-write" the steps in a forward motion again. It definitely is the
basis for a "story-board" approach to making animations. But it will take
some serious thinking to do this right. Of course, now you can save the
states as JPGs or PNGs, and those images will have the state in them, so
they would serve either as movies (with morphing, perhaps?) or as Jmol
animations. No end to ideas....

On Fri, May 28, 2010 at 4:00 PM, Wayne Decatur <[email protected]> wrote:

> Bob, the docking and modeling abilities are great.
>
> I think with users issuing a write statement in the console at various
> points while doing the docking that this would allow a way to save some of
> the intermediates as models so ultimately an animation of the movements can
> be replayed forward or backward in some manner as a scene with Jmol without
> user interaction later. This would also be useful for when there is already
> a solved ligand and you want to simulate the theoretical movements that
> happened just before its binding because that makes a great visual to really
> draw in viewers to the scene of the action. Is there anyway that eventually
> making such an animated scene could be made easier, say with an implemented
> way of generating new frames (snapshots) on the fly at certain points
> specified by the user (or maybe even automatically when the item being moved
> has moved certain amount of distance?) so that no one has to edit in a word
> processor to generate multi-model file themselves?
>
> Thanks,
> Wayne
>
>
>
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>
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>


-- 
Robert M. Hanson
Professor of Chemistry
St. Olaf College
1520 St. Olaf Ave.
Northfield, MN 55057
http://www.stolaf.edu/people/hansonr
phone: 507-786-3107


If nature does not answer first what we want,
it is better to take what answer we get.

-- Josiah Willard Gibbs, Lecture XXX, Monday, February 5, 1900
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