I don't think there is any limitation to the number of applets anymore.
Deletion should be no problem. You are creating one object, perhaps
"jmolApplet0" that you can delete with JavaScript:
delete jmolApplet0
and if it is in a DIV that you have presumably defined, you can just use
document.getElementById(....).innerHTML = ""
to wipe that clean.
(Might be issues with page events; I'd have to think about that....)
You could also move an applet from one div to another to give the
appearance of more than one applet but only really have one.
Bob
On Thu, May 2, 2013 at 2:24 PM, Pshemak Maslak <p...@chem.psu.edu> wrote:
> I am referring to the "deferred-applet" mode where an initial image is
> displayed and with a click on that image the 3D canvas/model is
> activated (whether preloaded or not).
>
> I have not tried anything like that yet, just trying to figure out what
> the limitations are.
>
> Let's say I have a number of such images (as described above) on one
> webpage, and some have been activated.
>
> How many such activated instances would a typical browser be able to
> handle?
>
> Is there a way to "close" the once activated instance so it returns to
> the starting image (and releases any computer/browser resources that it
> utilized when it was active)?
>
> Thanks,
>
> PM
>
>
>
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--
Robert M. Hanson
Larson-Anderson Professor of Chemistry
Chair, Chemistry Department
St. Olaf College
Northfield, MN
http://www.stolaf.edu/people/hansonr
If nature does not answer first what we want,
it is better to take what answer we get.
-- Josiah Willard Gibbs, Lecture XXX, Monday, February 5, 1900
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