spin on is working again for WebGL; not sure about how smooth.

On Thu, Oct 2, 2014 at 2:47 PM, Robert Hanson <[email protected]> wrote:

> Thanks...
>
> On Thu, Oct 2, 2014 at 10:16 AM, Angel Herráez <[email protected]>
> wrote:
>
>> Hi Bob
>>
>> Right now testing the WebGL version
>> http://chemapps.stolaf.edu/jmol/jsmol/jsmolgl.htm
>> 14.3.7, Sep 7th
>>
>> in Firefox and Chrome (Win8)
>>
>> 1. "spin on" is broken. No smooth or even jerky spinning;
>> occasionally the model jumps to a new position. It looks like a
>> failure to refresh the display.
>>
>
> Thanks. I had forgotten to look into that.
>
>
>
>>
>> 2. "faster / sharper", i.e. antialiasDisplay, is not noticeable. But
>> that may be that the quality is too god for a start :)
>>
>>
> right - antialiasing is meaningless for WebGL. It is a 3D model sent to
> the GPU, not a 2D image displayed on a canvas.
>



-- 
Robert M. Hanson
Larson-Anderson Professor of Chemistry
Chair, Department of Chemistry
St. Olaf College
Northfield, MN
http://www.stolaf.edu/people/hansonr


If nature does not answer first what we want,
it is better to take what answer we get.

-- Josiah Willard Gibbs, Lecture XXX, Monday, February 5, 1900
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