I have had a little practice using Augmented Reality using a downloadable
piece of software --by Colin Berry-- and molecular models exported (VRML)
from Jmol:
http://www.cf.ac.uk/biosi/staffinfo/berry/AR/ar.html
doi:10.1002/bmb.20805
You need to run the software in the computer you want to use (Win / Mac),
and do a little text editing on the config files. The models look very crisp;
rotation is limited by its visibility of the marker card from the camera.
Spacefill, ball and stick, cartoons, molecular surface work fine.
Apart from being fashionable, I do not expect that any such viewer will match
what can be done with JSmol embedded in a page.
https://github.com/es605/HTMoLAR
I don't quite see what's the role of AR there. You can see the structure within
the web page before accessing the AR page where your webcam is
activated and, I guess, for this to work you need to have printed the card with
the symbol-marker-QR for the model you choose.
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