Tobias Wendorff wrote: > Matthew W. S. Bell schrieb: >> I think the key point here that the projection used for geometry editing >> should be a conformal[1] one (i.e., angle preserving) like those in [2]. >> Possibly, the projection should have an even greater restriction. > > Conformal for what distance? It's easy to do some accurate calculations > up to 1 km, but > 10 km or even > 100 is much more difficult, BUT: who > draws such big rectangles and circels in OSM?
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