I think it does look nice on the map if features are nicely aligned (If that corresponds to the reality, ofc).
What I would do, is draw a helper line between those 2 nodes, then maybe parallel ways Or start drawing a rectangle with the buildings-tools plugin. Then split that and remove the unneeded parts. This gives you a line parallel to those 2 nodes with perfectly aligned nodes. (Hopefully I didn't misunderstand the intent) Polyglot Op ma 8 okt. 2018 om 10:17 schreef Martin Koppenhoefer < [email protected]>: > > > sent from a phone > > > On 7. Oct 2018, at 16:32, OSMDoudou < > [email protected]> wrote: > > > > But it doesn't work with selecting two nodes of a closed way. You would > need to first split the segment from the building, draw the barrier and > close the building way again, which is far from straightforward. > > > this would have been my suggestion as well: draw in snapping mode and then > delete the helper geometry you only needed to add to make snapping work. > > In general there is no “perfection” of man made objects in the real world, > walls don’t get built with subcentimeter precision, and we usually do not > have better positional accuracy than a few meters in our mapping, so this > is mostly an academic exercise anyway. > > > Cheers, Martin >
