Very interesting, Luciano!

Rick

> -----Original Message-----
> From: jquery-en@googlegroups.com [mailto:[EMAIL PROTECTED] On Behalf Of 
> Luciano G.
> Panaro
> Sent: Monday, November 19, 2007 1:56 PM
> To: jQuery (English)
> Subject: [jQuery] New Plugin: jQuery Fx Queues
> 
> 
> (Sorry if I'm double posting)
> 
> Hi,
> 
> I created a new plugin that reimplements the queueing system, allowing
> the possibility of having global queues for jquery's animations
> (similar to what Scriptaculous has).
> 
> http://jquery.com/plugins/project/fxqueues
> http://www.decodeuri.com/jqueryfxqueues/
> 
> New arguments added to animate:
> 
> * queue: (string) Name of the queue. If it doesn't exist, it creates
> the new queue.
> * scope: (string) Name of the scope.
> * queuePosition: ("front"|"end") Queue position where animation (or
> scope, if passed) is queued.
> * wait: (int) Milliseconds to wait before starting the animation.
> 
> Queues:
> A queue is an array that may contain animations to perform and/or
> scopes.
> 
> Scopes:
> What happens if you needed to enqueue not a single effect, but a group
> of effects to be played altogether? This is where scopes come to save
> the day. A scope is an object that can be contained in a queue. It is
> an array that contains only animations to perform. When a scope is
> dequeued, it automatically plays all the animations it contains.
> 
> This is just a brief introduction, but I hope you get it and find it
> useful. Any comments, bugs, enhancements, ideas, whatever are more
> than welcomed :).
> 
> Thanks!


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