Very interesting, Luciano! Rick
> -----Original Message----- > From: jquery-en@googlegroups.com [mailto:[EMAIL PROTECTED] On Behalf Of > Luciano G. > Panaro > Sent: Monday, November 19, 2007 1:56 PM > To: jQuery (English) > Subject: [jQuery] New Plugin: jQuery Fx Queues > > > (Sorry if I'm double posting) > > Hi, > > I created a new plugin that reimplements the queueing system, allowing > the possibility of having global queues for jquery's animations > (similar to what Scriptaculous has). > > http://jquery.com/plugins/project/fxqueues > http://www.decodeuri.com/jqueryfxqueues/ > > New arguments added to animate: > > * queue: (string) Name of the queue. If it doesn't exist, it creates > the new queue. > * scope: (string) Name of the scope. > * queuePosition: ("front"|"end") Queue position where animation (or > scope, if passed) is queued. > * wait: (int) Milliseconds to wait before starting the animation. > > Queues: > A queue is an array that may contain animations to perform and/or > scopes. > > Scopes: > What happens if you needed to enqueue not a single effect, but a group > of effects to be played altogether? This is where scopes come to save > the day. A scope is an object that can be contained in a queue. It is > an array that contains only animations to perform. When a scope is > dequeued, it automatically plays all the animations it contains. > > This is just a brief introduction, but I hope you get it and find it > useful. Any comments, bugs, enhancements, ideas, whatever are more > than welcomed :). > > Thanks!