If I have to choose, I prefer to use 'that' or something more
descriptive like 'originalThis'. But the best solution (IMHO) is to
write a bind function in Function.prototype that returns another
function with a fixed value for 'this'. For example:
Function.prototype.bind = function(obj) {
var that = this;
return function() { return that.apply(obj, arguments); };
};
//Now it is shorter and more elegant
var Dialog = function() {
this.width = 400;
this.setWidth = (function(newWidth) {
this.width = newWidth;
}).bind(this);
}
Also, you can use another common patterns to construct your original
object that will encapsulate 'width'.
--
S.Cinos
JavaScript Developer at Tuenti.com
2011/3/3 Jarek Foksa <[email protected]>:
> Hi,
>
> When writing constructor functions it's very convenient to create "var
> self = this" assignment so that we could easily access other
> properties and methods even if default context has changed, for
> example:
>
> var Dialog = function() {
> var self = this;
> this.width = 400;
> this.setWidth = function(newWidth) {
> self.width = newWidth;
> }
> }
>
> But is it really a good idea to use "self" variable name for this
> purpose? It seems to be already assigned to window object by default,
> so I guess redefining it might break some third-party code.
>
> What other names would you recommend? Is there some other convention?
>
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