First of of, thank you for answering.

About OpenGL, I can't really do it that way since I only know web
technologies and learning C just for that isn't really what I want. I
will learn C someday but not now.

About the MDN, starting from chapter 2, they use many libraries:
- Sylvester
- glUtils.js
It's the thing I've found the closer to "raw" and I kind of managed to
take the parts I needed in the libraries but it still doesn't explain
me why it works... I have a code working but I don't know why...

You second link is quite interesting, I'll read it.

In fact, I don't really need a tutorial. There are plenty explaining
the basic concepts all around the web.
What I really need but can't find anywhere is a documentation of the
API but as you just said it was build on OpenGL, I might find what I
need by searching OpenGL instead of WebGL.

Anyway, I'll continue reading and if I still can't understand what I
want with what you just said, I'll come back ;)
Thank you

On Sun, Sep 11, 2011 at 8:55 PM, Poetro <[email protected]> wrote:
> 2011/9/11 xavierm02 <[email protected]>:
>> Hi,
>> I wanted to take a look at WebGL and started reading tutorials about it but
>> every single tutorial relies on a library whereas I want to learn "raw"
>> WebGL.
>> My goal isn't to do some kind of product or to master it. I just want to
>> understand the "low-level" APIs so that when I use libraries, I know what
>> they're doing and if I ever need to I can take some time to read the source
>> code and maybe fix some bugs.
>> So do you know where I could learn "raw" WebGL? (I tried reading the spec to
>> see the API but this thing is just impossible to understand ~.~)
>> Thank you in advance.
>
> If you want to know WebGL, maybe start with familiarizing yourself
> with OpenGL ES 2.0, which is WebGL based on. I'm sure there are lot of
> tutorials and books about OpenGL. Also there is a quite detailed
> description on MDN https://developer.mozilla.org/en/WebGL.
> There is also a blog, with a bunch of tutorials only about WebGL at
> http://learningwebgl.com/ . And I'm also sure, that typing WebGL into
> your favorite search engine will give you fairly good results.
>
>
> --
> Poetro
>
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