First of of, thank you for answering. About OpenGL, I can't really do it that way since I only know web technologies and learning C just for that isn't really what I want. I will learn C someday but not now.
About the MDN, starting from chapter 2, they use many libraries: - Sylvester - glUtils.js It's the thing I've found the closer to "raw" and I kind of managed to take the parts I needed in the libraries but it still doesn't explain me why it works... I have a code working but I don't know why... You second link is quite interesting, I'll read it. In fact, I don't really need a tutorial. There are plenty explaining the basic concepts all around the web. What I really need but can't find anywhere is a documentation of the API but as you just said it was build on OpenGL, I might find what I need by searching OpenGL instead of WebGL. Anyway, I'll continue reading and if I still can't understand what I want with what you just said, I'll come back ;) Thank you On Sun, Sep 11, 2011 at 8:55 PM, Poetro <[email protected]> wrote: > 2011/9/11 xavierm02 <[email protected]>: >> Hi, >> I wanted to take a look at WebGL and started reading tutorials about it but >> every single tutorial relies on a library whereas I want to learn "raw" >> WebGL. >> My goal isn't to do some kind of product or to master it. I just want to >> understand the "low-level" APIs so that when I use libraries, I know what >> they're doing and if I ever need to I can take some time to read the source >> code and maybe fix some bugs. >> So do you know where I could learn "raw" WebGL? (I tried reading the spec to >> see the API but this thing is just impossible to understand ~.~) >> Thank you in advance. > > If you want to know WebGL, maybe start with familiarizing yourself > with OpenGL ES 2.0, which is WebGL based on. I'm sure there are lot of > tutorials and books about OpenGL. Also there is a quite detailed > description on MDN https://developer.mozilla.org/en/WebGL. > There is also a blog, with a bunch of tutorials only about WebGL at > http://learningwebgl.com/ . And I'm also sure, that typing WebGL into > your favorite search engine will give you fairly good results. > > > -- > Poetro > > -- > To view archived discussions from the original JSMentors Mailman list: > http://www.mail-archive.com/[email protected]/ > > To search via a non-Google archive, visit here: > http://www.mail-archive.com/[email protected]/ > > To unsubscribe from this group, send email to > [email protected] > -- To view archived discussions from the original JSMentors Mailman list: http://www.mail-archive.com/[email protected]/ To search via a non-Google archive, visit here: http://www.mail-archive.com/[email protected]/ To unsubscribe from this group, send email to [email protected]
