Here is a skill testing question for the jts-devel list. I think all of
the following alternatives perform the same test .. what do you think
would perform faster?
a) return geometry.disjoint( geometry2 ) || geometry.touches( geometry2 )
b) IntersectionMatrix matrix = geometry.relate( geometry2 );
return matrix.isDisjoint() || matrix.isTouches();
c) return geometry.relate( geometry2, "F********" )
d) return !geometry.overlaps( geometry2 )
I will write a test harness for this; but the discussion may be interesting.
Jody
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