As I said in that note, this is theoretically possible, with some careful and somewhat geometrically complex coding. Unfortunately this hasn't been done yet.

In order to make this change you're going to need to fully understand how the OffsetCurveBuilder code works. At that point you should be able to determine how to modify it yourself.

On 8/8/2013 6:17 AM, Anben PANGLOSE wrote:
I found a old thread talking about that I think:
http://sourceforge.net/mailarchive/message.php?msg_id=25822538
*([Jts-topo-suite-user] Buffer for LineString with different buffer values for each side of)*
**
Dr JTS said it was feasible using spiral? Is it the same problem?
I am using the buffer operation to convert simple lines into walls. Each segment of the linestring is a wall, and each wall can have its own thickness. My problem are the joints and the end caps that JTS handle very brillantly. I thaught it would be possible to change the algorithm used in JTS to consider a different distance parameter for each segment in the linestring. Where in the code do I have to change the _distance variable to achieve my goal? @Landon Blake: I cannot split my input linestring into smaller chunks and then buffer eash segment, because I need the joint between each segment. After the merging of all the resulting polygon I will not have nice joints.
Anben.
*From:* Landon Blake <mailto:[email protected]>
*Sent:* Thursday, August 8, 2013 2:51 PM
*To:* Anben PANGLOSE <mailto:[email protected]>
*Subject:* Re: [Jts-topo-suite-user] Buffer operation with linestring, variable distance per segment
Anben:
I'm pretty sure JTS doesn't do this out of the box. One work around would be to split your input linestring into smaller chunks based on the buffer widths. Then buffer them independently and merge the resulting polygons.
Landon


On Thu, Aug 8, 2013 at 3:25 AM, Anben PANGLOSE <[email protected] <mailto:[email protected]>> wrote:

    Hello, first of all thank you for this wonderful tool! i am using
    the c# port of JTS. I am new to JTS and i am trying to use the
    BufferBuilder class to compute polygon from linestring. It works
    like a charm, my problem is: Is there any  way to compute the
    buffer from linestring but instead of using a constant distance, I
    would like to associate a distance per segment in the linestring
    (so that the distance parameter in the buffer operation is not a
    global parameter but associated with a segment).
    To illustrate:
    input:
    LINESTRING (90 480, 90 290, 320 290)
    (it’s a simple L)
    output with the buffer operation with a distance = 20:
    POLYGON ((110 310, 320 310, 340 310, 340 270, 70 270, 70 480, 70
    500, 110 500, 110 310))
    I would like for example to specify to BufferBuilder that the
    vertical part of the L have a distance = 20, and that the
    horizontal part of the L has a distance = 10 to have this output:
    POLYGON ((110 300, 320 300, 340 300, 340 280, 70 280, 70 480, 70
    500, 110 500, 110 300))
    Do you think this is possible? I am trying to modify the
    OffsetCurveBuilder class but without any success, can someone help
    me? Where to start?
    Thanks in advance and excuse my poor english, i speak french...
    Anben.

    
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