Hello,

I’m new to
jts.

To reduce
the number of polygons generated I use the cascade union feature of jts. The
problem is that the resulting polygons have holes inside so I cannot pass these
coordinates to 2D redender library,cause it does not support holes in 
polygons.I have tried to "triangolize" but the resulting triangles resets the 
benefit of cascade union (increase the number of polygons).

How can I
convert cascade union result to a list of linesring to pass to 2D render
routines?


Thanks in
advance for your support.

 

Regards,

 

Alex

                                          
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