I am looking into using the triangulation classes provided by the JTS Topology 
Suite.  I've scanned the Javadoc and there appears to be a couple of different 
classes and approaches that can be used for this purpose, I'm not sure about 
the best way to proceed.  Is there example code or a tutorial that you would 
recommend?  I took a quick look through the 1.13 download, but nothing jumped 
out.
 
Currently, I am looking at terrain surface elevation data collected using 
lidar. All coordinates are in a projected coordinate system.  For my purposes, 
that means that the horizontal coordinates are isotropic and can be treated as 
simple points on a Cartesian plane. In the first phase of my research, I am not 
worrying about break lines or other constraints, so can work with an ordinary 
Delaunay Triangulation.  Later on, I will want to consider constraints.
 
One of my concerns is making sure I pick the API approach that is most 
efficient in terms of processing and economical in its use of memory.  I see 
that in the DelaunayTriangulationBuilder, there are two setSites methods, one 
that takes objects of type Geometry and one that takes objects of type 
Coordinate.  Is there a lot of overhead related to the Geometry approach?  
Would using Coordinate be better? And is DelaunayTriangulationBuilder the right 
class to be looking at?
 
Gary
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