Hmmmm... I get it now.

-----Original Message-----
From: Thomas Hicks [mailto:[EMAIL PROTECTED] 
Sent: Wednesday, June 21, 2006 8:00 PM
To: jug-discussion@tucson-jug.org
Subject: RE: [jug-discussion] App Dev Framework choices

I believe she was applauding your inclusion of "human aspects" factors
in making a technological decision and sarcastically saying that was
blasphemy. I'm afraid Cara's getting kind of cynical after working at
her current job location. They tend to be rather....um.....behind on
the technology and process management curve.
         -tom


At 12:36 PM 6/21/2006, you wrote:
>Flame bait?
>
>
>
>----------
>From: cara [mailto:[EMAIL PROTECTED]
>Sent: Wednesday, June 21, 2006 9:17 AM
>To: jug-discussion@tucson-jug.org
>Subject: Re: [jug-discussion] App Dev Framework choices
>
>On 6/20/06, Rick Hightower 
><<mailto:[EMAIL PROTECTED]>[EMAIL PROTECTED]> wrote:
>[snip]
>
>Injection via an abstract getter, anyone?  Shudder?
>
>shudder.
>
>I think I have grasped it (but I enjoy complex stuff), but to use it on a
>large team... YIKES! There is going to be a lot of developer body bags.
>
>
>[snip]
>
>Granted Tapestry is very powerful however that power begets complexity.
>Tapestry 5 should focus on developer productivity.
>
>Well you asked.....
>
>
>Blasphemer! Blasphemer!
>
>I can't take it. Comments and opinions about the human aspects of 
>picking a technology!? How big is the project? How many developers? 
>Developer team skill levels? Will someone random have to 
>maintain/install it? How bloody much money do we have to do the 
>project? Blasphemy!



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