On Tue, Aug 26, 2014 at 3:27 AM, Andrew Wilkins <[email protected]> wrote: > It doesn't have to be the tomb itself; it can be an interface which is > implemented by a type wrapping a tomb. My point was that it seems > unnecessary to add channels and signalling when we already have that with > Runner+Tomb.
Yeah, agreed: a minimal implementation where Server just exposed an interface that got passed into FacadeFactory would be fine, for a given value of fine. If we're touching those args, though, let's make it a params struct so we have less pain to deal with next time it changes ;). Cheers William -- Juju-dev mailing list [email protected] Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/juju-dev
