I generally just "hand code" that sort of logic as well:
http://play.golang.org/p/Hvi9t_ZFlw
and yeah, big-endian is the "network byte order". Technically, anything
would work (XOR it with 42!), but it would be surprising.
On Thu Dec 04 2014 at 5:50:13 PM Nate Finch <[email protected]>
wrote:
> http://play.golang.org/p/H1DI2Bw1OY
>
> Michael was working on translating an ipv4 strings to uint32 (he said int,
> but I hope he meant uint32). He was hand coding it, but I figured there
> was a better way using the built-in libraries. Turns out it's not too
> bad. The code is in the link above. I thought it was interesting, so I'm
> cc'ing juju-dev.
>
> The only thing I wasn't sure about was BigEndian vs. LittleEndian. IMO,
> 0.0.0.5 -> 5 makes the most sense, so I went with BigEndian. I suppose it
> doesn't matter as long as the conversions are kept consistent in both
> directions.
>
> -Nate
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