Hello All, I'm currently working on writing a layered charm, and I had a question about unit (or unit-ish) testing. Is it practical to write unit test for, say, helpers for a reactive handler? Does anybody have any favorite examples they can point me at?
There's a lot of awesome automagic in a juju charm, but I'm having a little trouble setting up paths and environments with that magic mocked out for unit-style tests. :-/ (The reason I'm trying to write smaller tests is that I'd like to speed up my testing cycle while I'm still in the obvious mistakes and silly typos stage of writing the charm) Thank you in advance, ~ PeteVG
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