That's an interesting example. I don't know Go, I've only watched a
couple of videos about it.

Cheers,
Daniel.

On 9 January 2014 03:09, Job van der Zwan <[email protected]> wrote:
> Depends on what you mean with legibility.
>
> For example (and not at all related to x.f(y) vs f(x, y)), if I look at my
> experience with the Go programming language, once you get used to its
> imposed One True Way of formatting it really makes reading other people's
> source code a lot easier. And talking about spending energy on the subject
> of legibility: setting up my editor to use go-fmt (the autoformatting tool)
> when building/saving code means I don't have to spend any time thinking
> about it when writing my own code either; it will automatically get fixed.
>
> It's one of those things the Go developers are very enthusiastic about, and
> at first you go "really? That's a killer feature?" but after using it you do
> start to miss it in other languages.
>
> Speaking of which, is there an autoformatting tool for Julia?
>
> That might seem like a tiny thing, but those two things add up.
> On Wednesday, 8 January 2014 23:58:19 UTC+1, Daniel Carrera wrote:
>>
>> I don't know... is legibility a "real" advantage? A lot of the energy
>> spent in designing languages goes into making them feel natural or
>> clear in some sense. People have different views on what that means,
>> and so languages proliferate. Although I do not use OOP, I would not
>> dis anyone for wanting to write code in the form Subject+Verb+Object.
>> I think it is legitimate for someone to argue that this feels more
>> natural. For some kinds of problems I might even agree.
>>
>> Cheers,
>> Daniel.
>>
>>
>> On 8 January 2014 17:19, John Myles White <[email protected]> wrote:
>> > I agree that it’s not a “real” advantage, but, in my experience, the
>> > intensity of people’s passion for a feature is often inversely proportional
>> > to its computational importance.
>> >
>> > The “has a” relation problem is very close to the issue of delegation
>> > that’s come a bunch of times before. At some point I think we have to come
>> > up with a solution to this problem.
>> >
>> >  — John
>> >
>> > On Jan 8, 2014, at 8:05 AM, Tobias Knopp <[email protected]>
>> > wrote:
>> >
>> >> Well, I mean some "real" advantages beyond this small syntactical
>> >> difference. In C++ there is a lot of mix between class methods and regular
>> >> functions and it is good practice to only use class methods if this is
>> >> really necessary, i.e. if access to private members is required.
>> >>
>> >> One issue Julia seem to have is that it is not possible to subclass
>> >> final types. This can be solved by turning the "is a" into a "has a"
>> >> relation but currently there seem to be no way to carry over all generic
>> >> methods from the member to the parent type.
>> >>
>> >> Am Mittwoch, 8. Januar 2014 16:47:50 UTC+1 schrieb John Myles White:
>> >> I think part of the appeal of dot-notation OO is that it reads
>> >> left-to-right, which helps to make the code seem to read in the same order
>> >> as the sequence of actions taken.
>> >>
>> >>  — John
>> >>
>> >> On Jan 8, 2014, at 7:45 AM, Tobias Knopp <[email protected]>
>> >> wrote:
>> >>
>> >> > Would be interesting to see some use cases where "Java-like" OO
>> >> > better fits than Julias OO. In C++ one can use both and usually choses 
>> >> > based
>> >> > on whether the dispatching can be done at runtime or at compile time 
>> >> > (i.e.
>> >> > classes with virtual function for runtime decisions and templates for
>> >> > compile time decisions).
>> >> > There are many situations where I would have liked to use generic
>> >> > programming in C++ but it was not possible as the type was only known at
>> >> > runtime. In Julia this is no issue which makes it such a joy to use.
>> >> >
>> >> >
>> >> > Am Mittwoch, 8. Januar 2014 14:17:20 UTC+1 schrieb Stefan Karpinski:
>> >> > It's a bit hard to say whether Julia is object-oriented or not. I
>> >> > suspect that for a lot of people, object-oriented means "do you write
>> >> > `x.f(y)` a lot?" By that metric, Julia is not very object oriented. On 
>> >> > the
>> >> > other hand, everything you can do with single-dispatch o.o. in C++ or 
>> >> > Java,
>> >> > you can easily simulate with multiple dispatch, but you'll have to get 
>> >> > used
>> >> > to writing `f(x,y)` instead of `x.f(y)`. If your notion of
>> >> > object-orientation has more to do with encapsulation and/or message 
>> >> > passing,
>> >> > then we start to look pretty non-o.o. again.
>> >> >
>> >> >
>> >> > On Wed, Jan 8, 2014 at 5:25 AM, Matthias BUSSONNIER
>> >> > <[email protected]> wrote:
>> >> >
>> >> > Le 7 janv. 2014 à 21:48, Erik Engheim a écrit :
>> >> >
>> >> >> Thanks for the nice comments all of you. I guess I have to keep
>> >> >> writing more about my Julia experiences after this ;-)
>> >> >>
>> >> >> On Tuesday, January 7, 2014 9:39:05 PM UTC+1, Ivar Nesje wrote:
>> >> >> Great post, it sums up very well the things I think is the strengths
>> >> >> of Julia.
>> >> >>
>> >> >> A few notes:
>> >> >> Julia does not look up the method at runtime if the types of the
>> >> >> arguments to the function can be deduced from the types of the 
>> >> >> arguments to
>> >> >> the surrounding function (but it behaves that way for the user, unless 
>> >> >> he
>> >> >> redefines the method after the function was compiled #265).
>> >> >>
>> >> >>
>> >> >> That is cool I didn't know that. I assume this can make quite a big
>> >> >> difference in performance for tight inner loops.
>> >> >
>> >> >
>> >> > Some misc comment too :
>> >> >
>> >> > > Julia is not object oriented
>> >> >
>> >> > Is that True ? From the manual :
>> >> >
>> >> > >  It is multi-paradigm, combining features of imperative,
>> >> > > functional, and object-oriented programming.
>> >> >
>> >> > I consider that Julia can be OO, the code just look different than in
>> >> > other languages.
>> >> >
>> >> >
>> >> > Typo ?
>> >> > > Polymorphis lets you
>> >> > Missing m ?
>> >> >
>> >> > Liked the blog post too otherwise thanks, I would also have mentioned
>> >> > code_lowered, code_llvm and  code_typed
>> >> > not everyone is fluent assembler and those tool are really useful to,
>> >> > especially in metaprogramming.
>> >> >
>> >> > --
>> >> > M
>> >> >
>> >>
>> >
>>
>>
>>
>> --
>> When an engineer says that something can't be done, it's a code phrase
>> that means it's not fun to do.



-- 
When an engineer says that something can't be done, it's a code phrase
that means it's not fun to do.

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