Hey Alex, Sorry for the huge delay on this. Not sure if you've tried an updated version of the package since, but this should be fixed now.
Best, Rob On Monday, January 20, 2014 6:45:34 AM UTC+1, Alex Zlov wrote: > > > > I'm trying to run NeHe examples from GLUT package and get following > console output: > > alex@alex-desktop:~/.julia/GLUT/Examples/NeHe/tut2$ julia tut2.jl > Warning: could not import OpenGLStd.glVertex2i into OpenGL > Warning: could not import OpenGLStd.glVertex3i into OpenGL > Warning: could not import OpenGLStd.glVertex2d into OpenGL > Warning: could not import OpenGLStd.glVertex3d into OpenGL > Warning: could not import OpenGLStd.glVertex4d into OpenGL > Warning: could not import OpenGLStd.glTexCoord2i into OpenGL > Warning: could not import OpenGLStd.glTexCoord3i into OpenGL > Warning: could not import OpenGLStd.glTexCoord4i into OpenGL > Warning: could not import OpenGLStd.glTexCoord2d into OpenGL > Warning: could not import OpenGLStd.glTexCoord3d into OpenGL > Warning: could not import OpenGLStd.glTexCoord4d into OpenGL > Warning: could not import OpenGLStd.glNormal3d into OpenGL > Warning: could not import OpenGLStd.glColor3f into OpenGL > Warning: could not import OpenGLStd.glColor4f into OpenGL > Warning: could not import OpenGLStd.glColor3b into OpenGL > Warning: could not import OpenGLStd.glColor4b into OpenGL > Warning: could not import OpenGLStd.glScaled into OpenGL > Warning: could not import OpenGLStd.glTranslated into OpenGL > Warning: could not import OpenGLStd.glRotated into OpenGL > Warning: could not import OpenGLStd.glBegin into OpenGL > Warning: could not import OpenGLStd.glEnd into OpenGL > Warning: could not import OpenGLStd.glPushMatrix into OpenGL > Warning: could not import OpenGLStd.glLoadIdentity into OpenGL > ERROR: GL_LESS not defined > in initGL at /home/alex/.julia/GLUT/Examples/NeHe/tut2/tut2.jl:27 > in include_from_node1 at loading.jl:120 > > My OpenGL vendor: > > server glx vendor string: NVIDIA Corporation > server glx version string: 1.4 > client glx vendor string: NVIDIA Corporation > client glx version string: 1.4 > GLX version: 1.4 > OpenGL vendor string: NVIDIA Corporation > OpenGL version string: 3.3.0 NVIDIA 304.88 > OpenGL shading language version string: 3.30 NVIDIA via Cg compiler > > Сan anyone suggest what could be the cause of this error? > > Cheers, alex >
