Hi Simon,

thanks for the interest!

I'm attaching a picture of what I would like to obtain, 

<https://lh5.googleusercontent.com/-WNX2ICZAEdw/U-KN7I_KAMI/AAAAAAAACxI/nmEUPlO3pwI/s1600/sample.png>

This was done with the Matlab "patch", here the colours map the nodal 
displacement

below there is a picture obtained within Julia's PyPlot using the command 
"fill"

<https://lh6.googleusercontent.com/-gVsqkJhMttg/U-KOVToqhxI/AAAAAAAACxQ/UUY74OaOr2o/s1600/sample_julia.png>

as you can see I in this image there is no mapping


thanks again!


andrea




On Wednesday, 6 August 2014 20:38:24 UTC+1, Simon Danisch wrote:
>
> Can you explain your data from a pure visual stand point?
> I don't completely get, what should be part of the visualization, and what 
> part belongs to your problem...
> This sounds like it could be easily doable with GLPlot, depending on your 
> concrete needs.
> If its not possible, I might want to implement it;)
> Defining 3D/2D edges with color values, adding faces that connect the 
> edges and then interpolating the color values per pixel, is one of the most 
> basic tasks in OpenGL.
>
> Am Mittwoch, 6. August 2014 15:22:57 UTC+2 schrieb Andrea Vigliotti:
>>
>> Hi All,
>>
>>
>> does anyboby know how to plot a 2D polygonal patch with interpolated 
>> colouring, based on the nodal values?
>>
>> I would basically like to reproduce the matlab "patch" command, and I 
>> need it to post-process some simulation results from on a finite element 
>> model, what I would like to obtain is some contour filled plot on the 
>> deformed model, which has an arbitrary shape
>>
>> PyPlot includes the fill() command that draws filled polygonal with flat 
>> colour, but I couldn't find a version that plots polygons with interpolated 
>> colours, 
>>
>> do you guys have any suggestion about this?
>>
>> thanks,
>>
>> andrea
>>
>

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