Hi Simon,
thanks for the interest! I'm attaching a picture of what I would like to obtain, <https://lh5.googleusercontent.com/-WNX2ICZAEdw/U-KN7I_KAMI/AAAAAAAACxI/nmEUPlO3pwI/s1600/sample.png> This was done with the Matlab "patch", here the colours map the nodal displacement below there is a picture obtained within Julia's PyPlot using the command "fill" <https://lh6.googleusercontent.com/-gVsqkJhMttg/U-KOVToqhxI/AAAAAAAACxQ/UUY74OaOr2o/s1600/sample_julia.png> as you can see I in this image there is no mapping thanks again! andrea On Wednesday, 6 August 2014 20:38:24 UTC+1, Simon Danisch wrote: > > Can you explain your data from a pure visual stand point? > I don't completely get, what should be part of the visualization, and what > part belongs to your problem... > This sounds like it could be easily doable with GLPlot, depending on your > concrete needs. > If its not possible, I might want to implement it;) > Defining 3D/2D edges with color values, adding faces that connect the > edges and then interpolating the color values per pixel, is one of the most > basic tasks in OpenGL. > > Am Mittwoch, 6. August 2014 15:22:57 UTC+2 schrieb Andrea Vigliotti: >> >> Hi All, >> >> >> does anyboby know how to plot a 2D polygonal patch with interpolated >> colouring, based on the nodal values? >> >> I would basically like to reproduce the matlab "patch" command, and I >> need it to post-process some simulation results from on a finite element >> model, what I would like to obtain is some contour filled plot on the >> deformed model, which has an arbitrary shape >> >> PyPlot includes the fill() command that draws filled polygonal with flat >> colour, but I couldn't find a version that plots polygons with interpolated >> colours, >> >> do you guys have any suggestion about this? >> >> thanks, >> >> andrea >> >
