Update: I found a 1-line command to convert everything in a DataFrame into 
a Float that seems to work generally:

data = data*1.0

So, for example,
julia> A=DataFrame([1 2 ; 3 4])
2x2 DataFrame:
x1 x2
[1,] 1 2
[2,] 3 4
julia> A=A*1.0
2x2 DataFrame:
x1 x2
[1,] 1.0 2.0
[2,] 3.0 4.0

Best,
Bradley



On Monday, August 18, 2014 10:02:02 AM UTC-5, Bradley Setzler wrote:
>
> Hi John,
>
> Thanks for your reply, I'm getting the following:
>
> julia> A=DataArray([1 2; 3 4])
> 2x2 DataArray{Int64,2}:
> 1 2
> 3 4
> julia> A*.5
> 2x2 DataArray{Float64,2}:
> 0.5 1.0
> 1.5 2.0
>
> julia> A/2.
> 2x2 DataArray{Float64,2}:
> 0.5 1.0
> 1.5 2.0
> julia> A/2
> InexactError()
>
>
> So it converts to Float if divided by Float, but does not convert if 
> divided by Integer.
>
> Best,
> Bradley
>
>
>
> On Monday, August 18, 2014 9:31:43 AM UTC-5, John Myles White wrote:
>>
>> Hi Bradley, 
>>
>> Would you consider using DataArrays for this? DataFrames no longer 
>> support these operations, so any upgrade in your setup would turn all of 
>> this code into errors. 
>>
>> All of these operations work on DataArrays already. 
>>
>>  — John 
>>
>> On Aug 18, 2014, at 7:28 AM, Bradley Setzler <[email protected]> 
>> wrote: 
>>
>> > 
>> > 
>> > Good morning, 
>> > 
>> > I am looking for a simple way to convert an Integer DataFrame to a 
>> Float DataFrame. Here is an example of the problem: 
>> > 
>> > julia> using DataFrames 
>> > julia> A=DataFrame([1 2; 3 4]) 
>> > 2x2 DataFrame: 
>> > x1 x2 
>> > [1,] 1 2 
>> > [2,] 3 4 
>> > 
>> > With multiplication, there is no problem automatically converting to 
>> Float: 
>> > 
>> > julia> A*.5 
>> > 2x2 DataFrame: 
>> > x1 x2 
>> > [1,] 0.5 1.0 
>> > [2,] 1.5 2.0 
>> > 
>> > But with division, for example, the conversion fails: 
>> > 
>> > julia> A/2 
>> > InexactError() 
>> > 
>> > Ideally, there would be a one-line command so that we don't have to 
>> worry about this issue, say DataFloat() of the form: 
>> > 
>> > julia> A=DataFloat(A) 
>> > 2x2 DataFrame: 
>> > x1 x2 
>> > [1,] 1.0 2.0 
>> > [2,] 3.0 4.0 
>> > 
>> > Does something like this exist? 
>> > 
>> > Thanks, 
>> > Bradley 
>> > 
>>
>>

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