OK I rebuilt julia and cleared my .julia folder, which seems to have cleared 
that issue.  Pkg.test(“GLPlot”) seems to work, though the output looks funny.   
I also get the following:

julia> include("surface.jl")
INFO: loaded GLFW 3.0.4 Cocoa NSGL chdir menubar dynamic from 
/Users/solver/.julia/v0.4/GLFW/deps/usr64/lib/libglfw
ERROR: Color Format RGBA not supported
 in error at error.jl:21
 in Texture at /Users/solver/.julia/v0.4/GLAbstraction/src/GLTexture.jl:156
 in include at ./boot.jl:245
 in include_from_node1 at ./loading.jl:128
while loading /Users/solver/.julia/v0.4/GLPlot/example/surface.jl, in 
expression starting on line 24

julia> include("example.jl")
INFO: loaded GLFW 3.0.4 Cocoa NSGL chdir menubar dynamic from 
/Users/solver/.julia/v0.4/GLFW/deps/usr64/lib/libglfw
ERROR: Cam not defined
 in include at ./boot.jl:245
 in include_from_node1 at ./loading.jl:128
while loading /Users/solver/.julia/v0.4/GLPlot/example/example.jl, in 
expression starting on line 25


On 20 Aug 2014, at 9:37 pm, Tim Holy <[email protected]> wrote:

> You might need a Pkg.update(), or Pkg.build("Images") if the update doesn't 
> solve it.
> 
> --Tim
> 
> On Wednesday, August 20, 2014 09:23:16 PM Sheehan Olver wrote:
>> OK Now I get
>> 
>> could not open file
>> /Users/solver/.julia/v0.3/Images/src/ioformats/../../deps/deps.jl while
>> loading /Users/solver/.julia/v0.3/Images/src/ioformats/libmagickwand.jl, in
>> expression starting on line 24 while loading
>> /Users/solver/.julia/v0.3/Images/src/Images.jl, in expression starting on
>> line 38 while loading
>> /Users/solver/.julia/v0.3/GLAbstraction/src/GLTexture.jl, in expression
>> starting on line 1 while loading
>> /Users/solver/.julia/v0.3/GLAbstraction/src/GLTypes.jl, in expression
>> starting on line 40 while loading
>> /Users/solver/.julia/v0.3/GLAbstraction/src/GLAbstraction.jl, in expression
>> starting on line 8
>> On 20 Aug 2014, at 9:06 pm, Simon Danisch <[email protected]> wrote:
>>> Yes I do =)
>>> You need to install Images.jl properly with its dependency.
>>> https://github.com/timholy/Images.jl
>>> I should at some point load this conditional, as you don't really need
>>> Images.jl as long as you don't read images from your HD.
>>> 
>>> 
>>> 2014-08-20 13:01 GMT+02:00 Sheehan Olver <[email protected]>:
>>> OK I cloned all the necessary projects but get the following error on OS
>>> X, and thoughts?
>>> 
>>> julia> include("surface.jl")
>>> ERROR: error compiling Texture: error compiling __Texture#30__: error
>>> compiling imread: error compiling imread: error compiling MagickWand:
>>> could not load module : dlopen(.dylib, 1): image not found> 
>>> in GLFont at /Users/solver/.julia/v0.3/GLText/src/types.jl:97
>>> in inittext at /Users/solver/.julia/v0.3/GLText/src/GLText.jl:13
>>> in init_glutils at
>>> /Users/solver/.julia/v0.3/GLAbstraction/src/GLInit.jl:13
>>> in createwindow at
>>> /Users/solver/.julia/v0.3/GLWindow/src/reactglfw.jl:299
>>> in createdisplay at /Users/solver/.julia/v0.3/GLPlot/src/GLPlot.jl:43
>>> in include at ./boot.jl:245
>>> in include_from_node1 at ./loading.jl:128
>>> 
>>> while loading /Users/solver/.julia/v0.3/GLPlot/example/surface.jl, in
>>> expression starting on line 3> 
>>> On 20 Aug 2014, at 8:37 pm, Simon Danisch <[email protected]> wrote:
>>>> In theory it does support 2D plotting, but I didn't invest much work into
>>>> it, as 3D is my main focus. In other words:
>>>> There's nothing working out of the box, but if you are willing to invest
>>>> some work, there are already a lot of tools to make 2D plotting possible
>>>> and I would be willing to support you with any efforts.
>>>> 
>>>> 
>>>> Am Dienstag, 19. August 2014 07:46:22 UTC+2 schrieb Sheehan Olver:
>>>> Hi,
>>>> 
>>>> Is there a way to force plotting in PyPlot.jl, to simulate animation? 
>>>> Right now if I do a for loop over a sequence of plots, it only outputs
>>>> the last plot.
>>>> 
>>>> This is in IJulia running on OS X with matplotlib version 1.3.1
>>>> installed, and pygui(true)
>>>> 
>>>> Sheehan
> 

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