In light of what Patchwork can do, and staying future proof, I am more
concerned about Web Components support, which IE seems to be still
"considering" http://jonrimmer.github.io/are-we-componentized-yet/

More on web components here:
http://css-tricks.com/modular-future-web-components/

On Fri, Nov 7, 2014 at 8:19 PM, Job van der Zwan <[email protected]>
wrote:

> What's best is relative ;-) I personally haven't used IE in years, so I
>> wouldn't know.
>>
> Of course ;). For the record, neither have I (which would explain my
> outdated info, see below)
>
> On Thursday, 6 November 2014 20:23:46 UTC+1, Jameson wrote:
>>
>> Completely OT and [citation needed]. However, fwiw, IE didn't add SVG
>> support until IE9
>>
>
> Sorry, sorry. I was just joking because I remember IE being the first to
> support hardware accelerated SVG and surprising everyone by beating the
> other browsers in this department [0]. My own tests at the time had similar
> results. But that was a lot of versions ago, if I run some more recent
> benchmarks[1][2], they're much closer. On Windows, that is -IIRC Firefox
> doesn't have hardware acceleration on Linux yet, for example.
>
> Anyway, the only real issue seems to be that SVG still still doesn't scale
> very well[3] (in terms of elements, not resolution of course), so as long
> as you don't have too many GUI elements it shouldn't matter much.
>
> [0]
> http://joeloughton.com/blog/web-applications/svg-vs-canvas-performance/
> [1] http://jsperf.com/html-vs-svg-vs-canvas/26 (FF beats Chrome beats IE
> on my machine)
> [2] https://www.mapbox.com/osmdev/2012/11/20/getting-serious-about-svg/ -
> (check the unrounded/rounded performance links, Chrome beats IE beats FF on
> my machine)
> [3] http://frozeman.de/blog/2013/08/why-is-svg-so-slow/
>

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