> > > The only reason I can think of is that a copy may be costly for certain >> types, and it's not needed in most cases since the summation will create >> a new value in the general case. But as you noted this is not true when >> the array only contains one element. So it looks like the most efficient >> fix would be to copy only when n == 1 in _mapreduce(). >> > > I must admit I don't really understand the code, however it doesn't look like evaluation would be affected for n>=2. The extra cost would only be for 1-element arrays:
Apparently, for 1-element arrays, zero(::MyType) needs to be defined For 0-element arrays, both zero(::MyType) and zero(::Type{MyType}) need to be defined (strangely, for 0-element arrays, mr_empty() calls r_promote(::AddFun, zero(T)) which effectively calls zero(T) + zero(zero(T)), so both forms of zero() need to be defined In any case, at the moment I guess I have 2 workarounds: I could define MyType as a subtype of Number and provide zero() functions. However, I'm not sure what the side effects of subtyping are, and whether this is advisable? type MyType <:Number x::Int end Base.zero(::Type{MyType}) = MyType(0) # required for sum(0-element array) Base.zero(::MyType) = MyType(0) # required for sum(0-element array) and sum(1-element array) +(a::MyType, b::MyType) = MyType(a.x + b.x) Alternatively, I could define my own sum() functions, but then if I want the general functionality of all variants of sum(), this seems non-trivial.