On Wed, Jun 17, 2015 at 4:38 PM, Daniel Carrera <[email protected]> wrote:
> An irritating problem with all the codes that solve planetary systems is > that they are all serial -- this problem is apparently hard to parallelize. That appears to be a language-independent issue. Even with mature threading, it doesn't seem like this problem would scale well. It might be possible to figure out a clever way to parallelize it, but that is a serious algorithmic research problem. A superficial Google Scholar search indicates that some work has been done in this direction using tree data structures.
