On Wed, Jun 17, 2015 at 4:38 PM, Daniel Carrera <[email protected]> wrote:

> An irritating problem with all the codes that solve planetary systems is
> that they are all serial -- this problem is apparently hard to parallelize.


That appears to be a language-independent issue. Even with mature
threading, it doesn't seem like this problem would scale well. It might be
possible to figure out a clever way to parallelize it, but that is a
serious algorithmic research problem. A superficial Google Scholar search
indicates that some work has been done in this direction using tree data
structures.

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