You might have a look at pythreejs if you're also interested in python 
solutions.  Pythreejs exposes much of the three.js webgl library as 
interactive IPython notebook widgets.  So basically, you get interactive 
three.js, controllable from python in the IPython notebook.

https://github.com/jasongrout/pythreejs

Thanks,

Jason


On Monday, June 22, 2015 at 3:47:20 PM UTC-4, Uwe Fechner wrote:
>
> Hello,
>
> are there any packages that support to create animated, rendered
> WebGL graphics?
>
> We are working on airborne wind energy (see: http://awec2015.tudelft.nl/ 
> ) and are looking for options to replace our
> current visualization tools, that are based on Python (cgkit) and Java.
>
> We would like to write some software, that allows students to 
> interactively control the flight of a kite.
>
> For Python there is pythonocc (see: 
> http://www.pythonocc.org/features_overview/experimental-webgl-renderer-towards-cad-in-a-browser/
>  
> ,  
> online demo: http://webgl.pythonocc.org ), but it allows only to create 
> output, but does not yet support interactive input.
>
> For Julia, there is Escher.jl, but it does not (yet) support WebGL.
>
> Any suggestions?
>
> Uwe Fechner, TU Delft
>

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