>
> is this something that could be incorporated into a Qt GUI using QGLWidget
>

Sure, many independent graphics systems integrate this way -- for example,
VTK. Ultimately any GL-driving library just needs a context to draw into,
and Qt can provide that.

On Thu, Jul 2, 2015 at 1:56 PM, Tom Breloff <[email protected]> wrote:

> Also regarding OpenGL in Julia... I know that there is a GLPlot.jl package
> that will depend on the GLVisualize.jl package that Simon is working on...
> is this something that could be incorporated into a Qt GUI using QGLWidget,
> or will it have to be run independently?  If that's not natively supported,
> I wonder how much work it would take to bridge that gap...
>
>
> On Thursday, July 2, 2015 at 12:39:20 PM UTC-4, Jack Minardi wrote:
>>
>> You could also look into calling out to Mayavi with PyCall.
>>
>> On Wednesday, July 1, 2015 at 1:56:06 PM UTC-4, Tom Breloff wrote:
>>>
>>> Has anyone used Escher/Compose/Gadfly for interactive
>>> visualization/plotting with lots of data (million's of updates)?  Is there
>>> support for 3D visualization as part of this ecosystem? If not, is it
>>> planned?  Any performance gotchas I need to worry about?  Bandwidth
>>> issues?  Missing functionality? etc
>>>
>>> Does anyone split their gui/backend into 2 different Julia processes for
>>> cpu-heavy processing?  Are there built-in methods for updating the gui/viz
>>> like that or do I have to roll my own with zmq or similar?
>>>
>>> Any opinions in the matter would be appreciated.  I'm on the fence
>>> whether I should commit to a web gui for everything I do or whether I
>>> should still do some things with Qt, or perhaps GLVisualize.
>>>
>>>

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