> > is this something that could be incorporated into a Qt GUI using QGLWidget >
Sure, many independent graphics systems integrate this way -- for example, VTK. Ultimately any GL-driving library just needs a context to draw into, and Qt can provide that. On Thu, Jul 2, 2015 at 1:56 PM, Tom Breloff <[email protected]> wrote: > Also regarding OpenGL in Julia... I know that there is a GLPlot.jl package > that will depend on the GLVisualize.jl package that Simon is working on... > is this something that could be incorporated into a Qt GUI using QGLWidget, > or will it have to be run independently? If that's not natively supported, > I wonder how much work it would take to bridge that gap... > > > On Thursday, July 2, 2015 at 12:39:20 PM UTC-4, Jack Minardi wrote: >> >> You could also look into calling out to Mayavi with PyCall. >> >> On Wednesday, July 1, 2015 at 1:56:06 PM UTC-4, Tom Breloff wrote: >>> >>> Has anyone used Escher/Compose/Gadfly for interactive >>> visualization/plotting with lots of data (million's of updates)? Is there >>> support for 3D visualization as part of this ecosystem? If not, is it >>> planned? Any performance gotchas I need to worry about? Bandwidth >>> issues? Missing functionality? etc >>> >>> Does anyone split their gui/backend into 2 different Julia processes for >>> cpu-heavy processing? Are there built-in methods for updating the gui/viz >>> like that or do I have to roll my own with zmq or similar? >>> >>> Any opinions in the matter would be appreciated. I'm on the fence >>> whether I should commit to a web gui for everything I do or whether I >>> should still do some things with Qt, or perhaps GLVisualize. >>> >>>
